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Auteur Nigel T. M. CHEN |
Documents disponibles écrits par cet auteur (8)



Atypical Visual Processing but Comparable Levels of Emotion Recognition in Adults with Autism During the Processing of Social Scenes / Julia S. Y. TANG in Journal of Autism and Developmental Disorders, 49-10 (October 2019)
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[article]
Titre : Atypical Visual Processing but Comparable Levels of Emotion Recognition in Adults with Autism During the Processing of Social Scenes Type de document : Texte imprimé et/ou numérique Auteurs : Julia S. Y. TANG, Auteur ; Nigel T. M. CHEN, Auteur ; M. FALKMER, Auteur ; S. BLTE, Auteur ; S. GIRDLER, Auteur Article en page(s) : p.4009-4018 Langues : Anglais (eng) Mots-clés : Autism Dynamic stimuli Eye tracking Naturalistic Social cognition Index. décimale : PER Périodiques Résumé : Understanding the underlying visual scanning patterns of individuals with autism spectrum disorder (ASD) during the processing of complex emotional scenes remains limited. This study compared the complex emotion recognition performance of adults with ASD (n = 23) and matched neurotypical participants (n = 25) using the Reading the Mind in Films Task. Behaviourally, both groups exhibited similar emotion recognition accuracy. Visual fixation time towards key social regions of each stimuli was examined via eye tracking. Individuals with ASD demonstrated significantly longer fixation time towards the non-social areas. No group differences were evident for the facial and body regions of all characters in the social scenes. The findings provide evidence of the heterogeneity associated with complex emotion processing in individuals with ASD. En ligne : http://dx.doi.org/10.1007/s10803-019-04104-y Permalink : https://www.cra-rhone-alpes.org/cid/opac_css/index.php?lvl=notice_display&id=407
in Journal of Autism and Developmental Disorders > 49-10 (October 2019) . - p.4009-4018[article] Atypical Visual Processing but Comparable Levels of Emotion Recognition in Adults with Autism During the Processing of Social Scenes [Texte imprimé et/ou numérique] / Julia S. Y. TANG, Auteur ; Nigel T. M. CHEN, Auteur ; M. FALKMER, Auteur ; S. BLTE, Auteur ; S. GIRDLER, Auteur . - p.4009-4018.
Langues : Anglais (eng)
in Journal of Autism and Developmental Disorders > 49-10 (October 2019) . - p.4009-4018
Mots-clés : Autism Dynamic stimuli Eye tracking Naturalistic Social cognition Index. décimale : PER Périodiques Résumé : Understanding the underlying visual scanning patterns of individuals with autism spectrum disorder (ASD) during the processing of complex emotional scenes remains limited. This study compared the complex emotion recognition performance of adults with ASD (n = 23) and matched neurotypical participants (n = 25) using the Reading the Mind in Films Task. Behaviourally, both groups exhibited similar emotion recognition accuracy. Visual fixation time towards key social regions of each stimuli was examined via eye tracking. Individuals with ASD demonstrated significantly longer fixation time towards the non-social areas. No group differences were evident for the facial and body regions of all characters in the social scenes. The findings provide evidence of the heterogeneity associated with complex emotion processing in individuals with ASD. En ligne : http://dx.doi.org/10.1007/s10803-019-04104-y Permalink : https://www.cra-rhone-alpes.org/cid/opac_css/index.php?lvl=notice_display&id=407 Brief social attention bias modification for children with autism spectrum disorder / Gail A. ALVARES in Autism Research, 12-3 (March 2019)
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Titre : Brief social attention bias modification for children with autism spectrum disorder Type de document : Texte imprimé et/ou numérique Auteurs : Gail A. ALVARES, Auteur ; Nigel T. M. CHEN, Auteur ; L. NOTEBAERT, Auteur ; J. GRANICH, Auteur ; C. MITCHELL, Auteur ; Andrew J. O. WHITEHOUSE, Auteur Article en page(s) : p.527-535 Langues : Anglais (eng) Mots-clés : attention eye movement gamification social cognition Index. décimale : PER Périodiques Résumé : Reduced social attention is a hallmark feature in autism spectrum disorder (ASD), emerging as early as the first year of life. This difference represents a possible mechanism impacting upon the development of more complex social-communicative behaviors. The aim of this study was to develop and test the efficacy of a novel attention bias modification paradigm to alter social attention, specifically orienting to faces. Children with ASD (n = 66), aged between 5 and 12 years, were randomized to play either a social attention training or control game for 15 min. Children playing the training game were reinforced for attending to and engaging with social characters, whereas children in the control group were equally rewarded for attending to both social and non-social characters. Eye-tracking measures were obtained before and after gameplay. There was a significant increase in the percentage of first fixations to faces, relative to objects, after social attention training compared to a control group, associated with a medium effect size (partial eta = 0.15). The degree of social attention change in the training group was inversely associated with restricted and repetitive behaviors and moderated by comorbid attention deficit hyperactivity disorder diagnoses, suggestive of differential training effects based on individual symptom profiles. By using the principles of attention bias modification, we demonstrated that social attention can be acutely modified in children with ASD, with an increased tendency to orient attention toward faces after brief social attention training. Modifying attentional biases may therefore represent a potential novel mechanism to alter the development of social communication trajectories. Autism Res 2019, 12: 527-535 (c) 2019 International Society for Autism Research, Wiley Periodicals, Inc. LAY SUMMARY: Some children with autism spectrum disorder (ASD) do not look at faces or eyes as much as their non-ASD peers do. Using a game where players have to pay attention to characters with faces to score points, we found that children playing the game began to look more at faces, even outside of the game. Looking at faces is an important prerequisite to many social interactions, telling us about others' emotions and states of attention-things that become harder to understand when they are not seen. If children with ASD could use games to help train looking at faces in real life, then they may be in a better position to understand and participate in social exchanges. En ligne : http://dx.doi.org/10.1002/aur.2067 Permalink : https://www.cra-rhone-alpes.org/cid/opac_css/index.php?lvl=notice_display&id=387
in Autism Research > 12-3 (March 2019) . - p.527-535[article] Brief social attention bias modification for children with autism spectrum disorder [Texte imprimé et/ou numérique] / Gail A. ALVARES, Auteur ; Nigel T. M. CHEN, Auteur ; L. NOTEBAERT, Auteur ; J. GRANICH, Auteur ; C. MITCHELL, Auteur ; Andrew J. O. WHITEHOUSE, Auteur . - p.527-535.
Langues : Anglais (eng)
in Autism Research > 12-3 (March 2019) . - p.527-535
Mots-clés : attention eye movement gamification social cognition Index. décimale : PER Périodiques Résumé : Reduced social attention is a hallmark feature in autism spectrum disorder (ASD), emerging as early as the first year of life. This difference represents a possible mechanism impacting upon the development of more complex social-communicative behaviors. The aim of this study was to develop and test the efficacy of a novel attention bias modification paradigm to alter social attention, specifically orienting to faces. Children with ASD (n = 66), aged between 5 and 12 years, were randomized to play either a social attention training or control game for 15 min. Children playing the training game were reinforced for attending to and engaging with social characters, whereas children in the control group were equally rewarded for attending to both social and non-social characters. Eye-tracking measures were obtained before and after gameplay. There was a significant increase in the percentage of first fixations to faces, relative to objects, after social attention training compared to a control group, associated with a medium effect size (partial eta = 0.15). The degree of social attention change in the training group was inversely associated with restricted and repetitive behaviors and moderated by comorbid attention deficit hyperactivity disorder diagnoses, suggestive of differential training effects based on individual symptom profiles. By using the principles of attention bias modification, we demonstrated that social attention can be acutely modified in children with ASD, with an increased tendency to orient attention toward faces after brief social attention training. Modifying attentional biases may therefore represent a potential novel mechanism to alter the development of social communication trajectories. Autism Res 2019, 12: 527-535 (c) 2019 International Society for Autism Research, Wiley Periodicals, Inc. LAY SUMMARY: Some children with autism spectrum disorder (ASD) do not look at faces or eyes as much as their non-ASD peers do. Using a game where players have to pay attention to characters with faces to score points, we found that children playing the game began to look more at faces, even outside of the game. Looking at faces is an important prerequisite to many social interactions, telling us about others' emotions and states of attention-things that become harder to understand when they are not seen. If children with ASD could use games to help train looking at faces in real life, then they may be in a better position to understand and participate in social exchanges. En ligne : http://dx.doi.org/10.1002/aur.2067 Permalink : https://www.cra-rhone-alpes.org/cid/opac_css/index.php?lvl=notice_display&id=387 Complex facial emotion recognition and atypical gaze patterns in autistic adults / M. H. BLACK in Autism, 24-1 (January 2020)
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Titre : Complex facial emotion recognition and atypical gaze patterns in autistic adults Type de document : Texte imprimé et/ou numérique Auteurs : M. H. BLACK, Auteur ; Nigel T. M. CHEN, Auteur ; O. V. LIPP, Auteur ; Sven BÖLTE, Auteur ; S. GIRDLER, Auteur Article en page(s) : p.258-262 Langues : Anglais (eng) Mots-clés : eye movement eye tracking facial expression social cognition Index. décimale : PER Périodiques Résumé : While altered gaze behaviour during facial emotion recognition has been observed in autistic individuals, there remains marked inconsistency in findings, with the majority of previous research focused towards the processing of basic emotional expressions. There is a need to examine whether atypical gaze during facial emotion recognition extends to more complex emotional expressions, which are experienced as part of everyday social functioning. The eye gaze of 20 autistic and 20 IQ-matched neurotypical adults was examined during a facial emotion recognition task of complex, dynamic emotion displays. Autistic adults fixated longer on the mouth region when viewing complex emotions compared to neurotypical adults, indicating that altered prioritization of visual information may contribute to facial emotion recognition impairment. Results confirm the need for more ecologically valid stimuli for the elucidation of the mechanisms underlying facial emotion recognition difficulty in autistic individuals. En ligne : http://dx.doi.org/10.1177/1362361319856969 Permalink : https://www.cra-rhone-alpes.org/cid/opac_css/index.php?lvl=notice_display&id=414
in Autism > 24-1 (January 2020) . - p.258-262[article] Complex facial emotion recognition and atypical gaze patterns in autistic adults [Texte imprimé et/ou numérique] / M. H. BLACK, Auteur ; Nigel T. M. CHEN, Auteur ; O. V. LIPP, Auteur ; Sven BÖLTE, Auteur ; S. GIRDLER, Auteur . - p.258-262.
Langues : Anglais (eng)
in Autism > 24-1 (January 2020) . - p.258-262
Mots-clés : eye movement eye tracking facial expression social cognition Index. décimale : PER Périodiques Résumé : While altered gaze behaviour during facial emotion recognition has been observed in autistic individuals, there remains marked inconsistency in findings, with the majority of previous research focused towards the processing of basic emotional expressions. There is a need to examine whether atypical gaze during facial emotion recognition extends to more complex emotional expressions, which are experienced as part of everyday social functioning. The eye gaze of 20 autistic and 20 IQ-matched neurotypical adults was examined during a facial emotion recognition task of complex, dynamic emotion displays. Autistic adults fixated longer on the mouth region when viewing complex emotions compared to neurotypical adults, indicating that altered prioritization of visual information may contribute to facial emotion recognition impairment. Results confirm the need for more ecologically valid stimuli for the elucidation of the mechanisms underlying facial emotion recognition difficulty in autistic individuals. En ligne : http://dx.doi.org/10.1177/1362361319856969 Permalink : https://www.cra-rhone-alpes.org/cid/opac_css/index.php?lvl=notice_display&id=414 Cross-Cultural Adaptation to Australia of the KONTAKT© Social Skills Group Training Program for Youth with Autism Spectrum Disorder: A Feasibility Study / Bahareh AFSHARNEJAD in Journal of Autism and Developmental Disorders, 50-12 (December 2020)
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Titre : Cross-Cultural Adaptation to Australia of the KONTAKT© Social Skills Group Training Program for Youth with Autism Spectrum Disorder: A Feasibility Study Type de document : Texte imprimé et/ou numérique Auteurs : Bahareh AFSHARNEJAD, Auteur ; Marita FALKMER, Auteur ; Melissa H. BLACK, Auteur ; Tasha ALACH, Auteur ; Fabian LENHARD, Auteur ; Anna FRIDELL, Auteur ; Christina COCO, Auteur ; Kelly MILNE, Auteur ; Nigel T. M. CHEN, Auteur ; Sven BÖLTE, Auteur ; Sonya GIRDLER, Auteur Article en page(s) : p.4297-4316 Langues : Anglais (eng) Mots-clés : Adolescents Autism spectrum disorder Cross-cultural adaptation Feasibility Kontakt© Social skills group training Social skills intervention Index. décimale : PER Périodiques Résumé : This study investigated the feasibility and cultural validity of KONTAKT©, a manualised social skills group training, in improving the social functioning of adolescents with autism spectrum disorder (ASD). KONTAKT© was delivered to 17 adolescents (m(age)?=?14.09, SD(age)?=?1.43; 70% male) with ASD over sixteen 90 min sessions. A pre-test post-test design evaluated changes in personally meaningful social goals, symptom severity, quality of life, interpersonal efficacy, social anxiety, loneliness, and facial emotion recognition at pre, post and 3 months follow-up. Focus groups were conducted post intervention. Findings indicate that KONTAKT© may support Australian adolescents with ASD in achieving their personally meaningful social goals. This study resulted in finalisation of KONTAKT© in preparation for evaluation of its efficacy in a randomised controlled trial (Australian New Zealand Clinical Registry (ANZCTR): ACTRN12617001117303, ClinicalTrials.gov: NCT03294668). En ligne : http://dx.doi.org/10.1007/s10803-020-04477-5 Permalink : https://www.cra-rhone-alpes.org/cid/opac_css/index.php?lvl=notice_display&id=434
in Journal of Autism and Developmental Disorders > 50-12 (December 2020) . - p.4297-4316[article] Cross-Cultural Adaptation to Australia of the KONTAKT© Social Skills Group Training Program for Youth with Autism Spectrum Disorder: A Feasibility Study [Texte imprimé et/ou numérique] / Bahareh AFSHARNEJAD, Auteur ; Marita FALKMER, Auteur ; Melissa H. BLACK, Auteur ; Tasha ALACH, Auteur ; Fabian LENHARD, Auteur ; Anna FRIDELL, Auteur ; Christina COCO, Auteur ; Kelly MILNE, Auteur ; Nigel T. M. CHEN, Auteur ; Sven BÖLTE, Auteur ; Sonya GIRDLER, Auteur . - p.4297-4316.
Langues : Anglais (eng)
in Journal of Autism and Developmental Disorders > 50-12 (December 2020) . - p.4297-4316
Mots-clés : Adolescents Autism spectrum disorder Cross-cultural adaptation Feasibility Kontakt© Social skills group training Social skills intervention Index. décimale : PER Périodiques Résumé : This study investigated the feasibility and cultural validity of KONTAKT©, a manualised social skills group training, in improving the social functioning of adolescents with autism spectrum disorder (ASD). KONTAKT© was delivered to 17 adolescents (m(age)?=?14.09, SD(age)?=?1.43; 70% male) with ASD over sixteen 90 min sessions. A pre-test post-test design evaluated changes in personally meaningful social goals, symptom severity, quality of life, interpersonal efficacy, social anxiety, loneliness, and facial emotion recognition at pre, post and 3 months follow-up. Focus groups were conducted post intervention. Findings indicate that KONTAKT© may support Australian adolescents with ASD in achieving their personally meaningful social goals. This study resulted in finalisation of KONTAKT© in preparation for evaluation of its efficacy in a randomised controlled trial (Australian New Zealand Clinical Registry (ANZCTR): ACTRN12617001117303, ClinicalTrials.gov: NCT03294668). En ligne : http://dx.doi.org/10.1007/s10803-020-04477-5 Permalink : https://www.cra-rhone-alpes.org/cid/opac_css/index.php?lvl=notice_display&id=434 Designing a Serious Game for Youth with ASD: Perspectives from End-Users and Professionals / Julia S. Y. TANG in Journal of Autism and Developmental Disorders, 49-3 (March 2019)
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Titre : Designing a Serious Game for Youth with ASD: Perspectives from End-Users and Professionals Type de document : Texte imprimé et/ou numérique Auteurs : Julia S. Y. TANG, Auteur ; M. FALKMER, Auteur ; Nigel T. M. CHEN, Auteur ; S. BLTE, Auteur ; S. GIRDLER, Auteur Article en page(s) : p.978-995 Langues : Anglais (eng) Mots-clés : Adolescent Autism spectrum disorder Computer Educational game Technology Index. décimale : PER Périodiques Résumé : Recent years have seen an emergence of social emotional computer games for individuals with Autism Spectrum Disorder (ASD). These games are heterogeneous in design with few underpinned by theoretically informed approaches to computer-based interventions. Guided by the serious game framework outlined by Whyte et al. (Journal of Autism and Developmental Disorders 45(12):1-12, 2014), this study aimed to identify the key motivating and learning features for serious games targeting emotion recognition skills from the perspectives of 11 youth with ASD and 11 experienced professionals. Results demonstrated that youth emphasised the motivating aspects of game design, while the professionals stressed embedding elements facilitating the generalisation of acquired skills. Both complementary and differing views provide suggestions for the application of serious game principles in a potential serious game. En ligne : http://dx.doi.org/10.1007/s10803-018-3801-9 Permalink : https://www.cra-rhone-alpes.org/cid/opac_css/index.php?lvl=notice_display&id=386
in Journal of Autism and Developmental Disorders > 49-3 (March 2019) . - p.978-995[article] Designing a Serious Game for Youth with ASD: Perspectives from End-Users and Professionals [Texte imprimé et/ou numérique] / Julia S. Y. TANG, Auteur ; M. FALKMER, Auteur ; Nigel T. M. CHEN, Auteur ; S. BLTE, Auteur ; S. GIRDLER, Auteur . - p.978-995.
Langues : Anglais (eng)
in Journal of Autism and Developmental Disorders > 49-3 (March 2019) . - p.978-995
Mots-clés : Adolescent Autism spectrum disorder Computer Educational game Technology Index. décimale : PER Périodiques Résumé : Recent years have seen an emergence of social emotional computer games for individuals with Autism Spectrum Disorder (ASD). These games are heterogeneous in design with few underpinned by theoretically informed approaches to computer-based interventions. Guided by the serious game framework outlined by Whyte et al. (Journal of Autism and Developmental Disorders 45(12):1-12, 2014), this study aimed to identify the key motivating and learning features for serious games targeting emotion recognition skills from the perspectives of 11 youth with ASD and 11 experienced professionals. Results demonstrated that youth emphasised the motivating aspects of game design, while the professionals stressed embedding elements facilitating the generalisation of acquired skills. Both complementary and differing views provide suggestions for the application of serious game principles in a potential serious game. En ligne : http://dx.doi.org/10.1007/s10803-018-3801-9 Permalink : https://www.cra-rhone-alpes.org/cid/opac_css/index.php?lvl=notice_display&id=386 Development and Feasibility of MindChip™: A Social Emotional Telehealth Intervention for Autistic Adults / Julia S. Y. TANG in Journal of Autism and Developmental Disorders, 51-4 (April 2021)
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PermalinkA systematic review and meta-analysis of social emotional computer based interventions for autistic individuals using the serious game framework / Julia S. Y. TANG in Research in Autism Spectrum Disorders, 66 (October 2019)
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Permalink"That impending dread sort of feeling": Experiences of social interaction from the perspectives of autistic adults / Melissa H. BLACK in Research in Autism Spectrum Disorders, 101 (March 2023)
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